rotation
reset
kick ball
click canvas to kick ball toward cursor
sound: off
volume
constant
dx → vol
dist(0,2) → vol
ball speed → vol
nearest wall → vol
4 corners → vol
tone
dy → tone
y → tone
Doppler
ball speed → pitch
ω → detune
hole edges → penta
phase
same (no effect)
dist(0,2) → phase
collision
pings (wall = note, pan = hit pos, vel = loud)